Legends of Cascadon
The giant to the north is Dunelain. It is the largest kingdom in the Eastern territories, and probably one of the most powerful. The country is divided into Nothern Dunelain, and Southern Dunelain. The North is ruled by the King directly, and the South is ruled by the prince. Subsequently there are two armies. Within the North there are 3 fifes, and in the south there are 3 fifes. There used to be a 4th southern region called Havand, but Cascadon took that part over.
Havand was a unique community of peasants who elected a representative to serve as Duke of the area. This worked well as they were primarily a logging area. However, when The Cascadon made his way through the region, they were only protected by their rangers and militia. Abandoned by the northern fifes, Havand fell. Many of the old Havandian bloodline still hold a grudge about that.
Hestrean, the “nation” to the south of Cascadon is mostly a frozen wasteland. About 300-400 years ago it was a unified culture, with the oligarchical government housed in the Isen. However, about the time that The Cascadon was taking the Port of Hope, the Isen disapeared mysteriously.
The loss of the port left the country land locked, and the four leaders were lost in the conflict and disappearance. Without leadership the country fell to ruin due to in fighting between old families, all claiming rights to the throne. While the in fighting took countless lives, the stores of food dwindled and it became an every-man-for-himself situation. Since then the people have been separated into tribes, constantly at war with themselves and the environment.
In Hestrean culture there are 4 clans, Fire, Water, Earth, and Air. Clans and tribes are different. In one tribe there can be one or all clans represented. One is not always restricted to the clans they are born into. For example, if there is a tribe of Earth Clan and a child wants to be a part of the Fire Clan, they can leave and join a tribe with Fire Clan.
For more information, about the clans, click here.
To the southwest of Cascadon is Kadessi, a land full of wild forests. A great river flows down from the mountains and through the center of the country, ending at a massive lake. Because of the dense and dangerous forest, most of the Kadessi people live in floating towns along the Kadessi River, as it is called. The capital is a castle built right in the center of the river, placed there by feats of both engineering and magic many centuries ago.
Culturally the Kadessi people have not had a particular ruling body in centuries. When they lost the war against the woods, they focused energies on surviving. Each town has their own elders who determine policy and pass judgement. Languages and dialects are many and varied. The Castle Kadessi, built during ancient times of magic, now serves as a hub of trade between the tribes, and a center of spirituality.
The Kadessi are a deeply spiritual people, often implanting tokens of power beneath their skin, or piercing their skin to adorn it. Kadessi people believe that metal and stone serve as a bridge between the gods, man, and nature.
Tucked between two mountain ranges bordering Dunelain and Vestrea, Shadara is a quiet little feudal kingdom. The Empress, as she likes to consider herself, is rumored to be an immortal sorceress who governs her people completely. There are bedtime stories about the Empress of Shadara stealing children who wander out of bed and eating them. She also is rumored to have in her employ Cinquedeas, dark clad men and women who scour the world on the backs of devil horses for sorcerers. Some say the Cinquedeas kill sorcerers, that none might rise to power as great as the Empress. Others say that the Cinquedeas kidnap them to serve in the Empress’ army. But those are just stories. Yes. Just stories.
Three quarters of the Vestrean border is made up of coast line. While they are not so large as Dunelain, Vestrea is the greatest naval power in the Eastern Territories. They are neutral in nearly all matters in an effort to preserve their role as trade partners to all kingdoms. This has made them incredibly wealthy, and afforded them luxuries like education and healthcare. They specialize in the arts and produce luxury goods like wine and silk for sale to Mylar and the Continent. Of all the nations, Vestrea has the best relationship with the mysterious continent, and even has a few regular trade agreements there.
If Dunelain is the giant to the north, then Mylar is the colossus to the west. With land at least twice as expansive as the entire Eastern Territory, and a population three or four times as large, Mylar is a vast, developed kingdom. Almost all of the people living in the Easter Territories now are decedent from people who fled Mylar. Most notably in recent history are the Cascadonians, who were once slaves in Mylar, but Vestrea, Dunelain, and Shadara were all founded by Mylaran emigres. Recently there has been an uprising in the far west, and a rebel nation has arisen, fighting for freedom from the Mylaran emperor’s oppressive rule.
Little is known about the mysterious Continent. It takes a year long journey across the ocean to get there, and another year to get back. The Vestreans, and to some extent the Dunelainians, travel south to get to the Continent. The ports they use are in frigid, snowy lands. The Mylarans are reported to travel northwest, trading with hot, dry desert lands.
It is rumored that on the Continent there is a kingdom ruled by dragons, a forest with trees that touch the clouds, and other such fanciful things, but the truth is largely unknown.
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